Tier List

ENTRENCHED Class Tiers by Game Mode

Frontline, Conquest, and Domination change which ENTRENCHED class wins tickets.

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Mode Tier Breakdown

ENTRENCHED ships three core modes on Roblox — Frontline, Conquest, and Domination — and the same class can feel S-tier in one queue and C-tier in another. This page splits mode tier breakdowns so you pick loadouts for the win condition, not a generic chart. Cross-read Class Tier List for overall pubs ranking and Beginner Picks if you are new.

All nine classes appear: Rifleman, Skirmisher, Medic, Support, Assault, Engineer, Recon, Flamer, Officer. Officer still requires rank 5.

Frontline (attack / defense turns)

Turn-based sector capture. Defense turns reward preparation; attack turns reward breaching.

TierClassesNotes
SEngineer, Medic, SupportHMG + sandbags anchor defense; Medics sustain long holds
ARifleman, AssaultRifleman anchors lanes; Assault leads attack pushes
BRecon, Officer, SkirmisherRecon picks approach; Officer times assault wave
CFlamerStrong on final sector tunnels only

Defense tip: Engineer builds before contact. Attack tip: Assault frags, then Medic steps. Details in Guides Hub.

Conquest (persistent attack vs defense)

Multiple flags, constant rotation. Map size decides Recon value.

TierClassesNotes
SRifleman, MedicSafe rotates and sustain
ASupport, Engineer, ReconRecon spikes on open maps; Engineer holds key flags
BAssault, Skirmisher, OfficerAssault on urban sectors; Officer if squad rotates together
CFlamerLow value on wide maps

Open fields: Recon climbs toward S. Village/trench clusters: Assault climbs. Use Class Picker when loading into unknown maps.

Domination (king of the hill)

Single objective concentrates fire — close-range and sustain dominate.

TierClassesNotes
SMedic, Assault, FlamerHill stack meta; Flamer in choke
ASupport, Engineer, RiflemanOuter ring fire and fortify lip
BOfficer, SkirmisherOfficer buffs timed pushes
CReconOnly if hill has strong outer lip

Medic + Assault + one Flamer is a classic pub stack. If your team lacks Medics, swap even if you main Recon — see Medic Guide.

Mode selection quick guide

You queued…First pickBackup pick
Frontline (defense)EngineerSupport
Frontline (attack)AssaultRifleman
ConquestRiflemanMedic
DominationMedicAssault

Why modes matter more than faction

Entente vs Central Powers mirrors classes. Tickets and timers do not. A Central Assault on Domination plays like Entente Assault — mode rules dictate tiers, not team color.

Supporting resources

Queue the mode, read the table, pick the class. Players who one-trick Recon across all three modes wonder why tiers “feel wrong” — this page is the answer.

Mixed-mode sessions

Some Roblox servers rotate modes between maps. When the mode label changes, reopen this page or run Class Picker again — your Domination Flamer main is a Conquest liability until you swap.

Ticket mindset by mode

Frontline rewards sequential patience — dying on the wrong sector during defense bleeds tickets faster than a bad class pick. Conquest rewards rotation speed; if your class cannot reach the next flag in thirty seconds, consider Rifleman or Skirmisher flexibility from All Classes. Domination is tempo: one coordinated stack beats three trickle spawns regardless of individual tier labels. When in doubt, flex to Medic on Domination and Engineer on Frontline defense — those mode rules override personal mains every time.

FAQ

Frequently Asked Questions

Quick answers for trench warfare and class play.

Which mode is best for learning?

Frontline teaches sequential objectives; Conquest teaches rotation. Start Frontline with Rifleman or Medic.

Why is Flamer S-tier in Domination but C in Conquest?

Domination forces choke fights on one hill. Conquest spreads fights across open flags where Recon punishes Flamer.

Does Engineer tier change on Frontline attack?

Yes — drops to B on attack unless your team holds intermediate cover to build forward.

Where are overall class tiers?

See Class Tier List for mode-averaged rankings across public lobbies.